Published Mar 21, 2021 by Henry Werner
Developed as part of the October 2020 HackUTD Game Jam, bowling is a small game created by myself and four friends. The rules of the...
A bowling game with an atmospheric horror twist.
Developed over the course of seven days as part of the October 2020 HackUTD game jam. I contributed the code for the game's systems and logic.
  Project Write-Up   Itch.io Page   RepositoryA retro RPG with a focus on player creativity and problem solving.
Developed over 13 days as an entry for the Dallas Society of Play Pompous Trash Jam, in which is was voted "Best Overall". I was highly involved in many areas of the programming and game design.
  Itch.io Page   Game Jam Scoring ResultsA FPS game about speed and accuracy.
Developed in seven days for the 2021 SGDA Spring Game Jam. I contributed the game's weapon mechanics, player movement, and UI.
  Itch.io Page   Repository